is one of the Power Moons located at Bowser's Kingdom. Poking Your Nose in the Plaster Wall: Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. Behind the Tall Wall: Poke, Poke! Leave a Reply Cancel reply. : You’ll receive this Power Moon by defeating the Stairface Ogre near the Third Courtyard (Rear) checkpoint flag. While riding the Pylon, shake your controller to have Mario go up along the coins to the Power Moon above. Behind the Odyssey, there’s a fence post shaped like Bowser’s head. Power Moon #53 - Bowser’s Kingdom Timer Challenge 2. Bowser's Kingdom 'Moon Rock' Power Moon. I searched EVERYWHERE. Peach in Bowser’s Kingdom: You’ll find Peach right next to the Crazy Cap store. Available after defeating Bowser in the Moon Kingdom. The Power Moon is on the roof! Taking Notes: On the Wall: Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. Defeat Bowser and return to Bowser’s Kingdom to find Peach next to the Crazy Cap store. Inside the passageway is the key that will unlock the Power Moon at the top. See related science and technology articles, photos, slideshows and videos. 57. Story Walkthrough / Bowsers Kingdom. 8. Once you’ve activated the wall jump shafts for #35, capture the statue on a P-Switch all the way back in the start of the level. 02 – Frog-jumping from the Top Deck. Dive all the way down to the bottom (ground pounds will help here), and then move along through a small tunnel to find an underwater Power Moon. Power Moons 1-20: 21-40: 41-45: 46-62 21. 50. The Broodals have combined in a giant metal and wood machine. 06 - Skimming the Poison Tide. Power Moons 1-20: 21-40: 41-45: 46-62 46. Hop onto the sand pile to fall in and find more Jizo statues lined up. Super Mario Odyssey Bowser Kingdom Power Moons 41 to 45. Instead, triple jump onto the wall, wall jump, then dive to the area on the left. 34. ... 41-45: 46-62 1. Taking Notes: In the Folding Screen (see location 31): In the same room as Power Moon 31, make your way through the 2D section until you come across the screen with a treble clef. 46. Invader in Bowser’s Castle: Warp to the Main Courtyard Entrance checkpoint flag and look for the giant, spinning purple hat on the right hand side. Capture one of the Goombas, and then keep jumping on the others to make a complete tower of ten. Once the passage is clear, go in and grab your Power Moon. Guide Info. OK. Not Useful . : From the Outer Wall checkpoint flag, jump up onto the rooftops to the southeast. Jump off the side, aiming for the green platform and the key. Bowser’s Kingdom Master Cup: Warp to the Beneath the Keep checkpoint flag and walk forwards to find the Koopa – you’ll need to challenge him to a second race for another Power Moon. Twitter; Facebook; Reddit; Email; Favorite. Behind the Spark Pylon that leads to Bowser’s Keep is another hole you’ll need a Pokio for. Take the power line across to the previous area and, as you approach the gold coins travelling into the air, hammer the ‘Y’ button so that you travel through the coins and collect the Power Moon. You can find this Power Moon in Quadrant A5. Some of them are very cheekily tucked away underneath sections that don’t seem to contain anything – so make sure to hunt thoroughly. Fall down and head inside this opening to collect a key which will unlock a second Power Moon at the top of the tower. Wait for your control to shake and then reel it in to grab a Power Moon. Bowser’s Kingdom Timer Challenge 1: Return to the far northern area of the Kingdom (quickly accessed by the Showdown Arena checkpoint flag if you have unlocked it). Power Moon #13 - On the Giant Bowser Statue’s Nose. 55. Found Behind Bars! After defeating the bosses of the kingdom, the Main Courtyard should have a Hint Art for Mario to peek at. Use Cappy to knock it off the roof and a Power Moon will appear. 28. 39. Dashing Through the Clouds (see location 37): In the same area as Power Moon 37, make your way through the room until you see a path that splits off to the left with a second Power Moon on it. A Power Moon will be your reward. Be the first to comment Walkthrough Story Walkthrough Summary ├ Cap Kingdom ├ Cascade Kingdom ├ Sand Kingdom ├ Lake Kingdom … Walk around the roofs on the western side and tilt the camera to look down in a birds-eye view. Power Moon #30 - Bowser’s Castle Treasure Vault. 44. Super Mario Odyssey - Bowser’s Kingdom Power Moon No.25 (Underground Jizo): Location Guide November 6, 2017 zetasoldier Super Mario Odyssey 0 This Super Mario Odyssey Power Moon guide shows the location of Underground Jizo in Bowser's Kingdom, with puzzle solutions and how to get it. BACK TO Super Mario Odyssey GUIDE. Infiltrate Bowser’s Castle! Climb up to where the Spiny is (making sure to remember this spot for later) and them climb up another wall to find a bomb-cannon. Be the first to comment Walkthrough Story Walkthrough Summary ├ Cap Kingdom ├ Cascade Kingdom ├ Sand Kingdom ├ Lake Kingdom ├ Wooded Kingdom … Walk along the roofs, heading for the southwestern corner of them. Climb the Wooden Tower: Warp to the Main Courtyard checkpoint flag and climb up onto the main roof by jumping on the lower section to the east. Small Bird in Bowser’s Castle: For this Power Moon, start by heading up onto the roof at location 50 on our map (the area where the Odyssey is sitting). Lead the Ogre to the metal boxes and have it smash it for you. 56. 47 - From Crates in the Moat. 62. Then, when you reach the parts of the Kingdom that are spread far apart, use long jumps to travel to the power lines that will take you closer and closer to the goal. Warp to the Beneath the Keep flag and head east to capture Lakitu. 30. 7. At the Main Courtyard Entrance head to the Spark Pylon that has a lock next to it. Follow the path until you find a frame, with a Power Moon behind it. Jumping from Flag to Flag: Warp to the Main Courtyard Entrance checkpoint flag and turn around, heading to the southwest. 58. 54 Hat-and-Seek: Among the Food Behind one of the buildings in Peronza Plaza, the player can find a Volbonan with a Bonneter disguised as a chef hat on its head. There’s a cactus here that you can ground pound near to find a Power Moon. 29. Poking Your Nose by the Great Gate: Capture the Pokio near the Inner Wall checkpoint flag and use its ability to climb up the wall to the area above. Ride the line all the way to the back of the roof, where it will lead you to a room where a Power Moon waits. Big Broodal … Purchase on Amazon. Stone Wall Circuit: Warp to the Second Courtyard checkpoint flag and head up the staircase. This page lists Power Moons 46-62. From there, long jump over to the Power Moon that appears. Use the binoculars to find a Sphynx in the sky, zoom in and grab the Power Moon that appears. Power Moon #49 - Inside a Block at the Gate. From the Odyssey, leap over the first ledge and approach the Koopa in a space helmet. Capture the Pokio and begin your ascent of the first wall. Main Walkthrough: Cap: Cascade: Sand: Lake: Wooded: Cloud: Lost: Metro: Snow: Seaside: Luncheon: Ruined: Bowser’s: Moon: Mushroom : Dark / er: Capture List: Souvenir List: Bowser’s Kingdom has a total of 62 Power Moons. Travel along the Pylon to reveal a square path with the key in the middle. Capture the catapult at the end of the roof on the western side to land at location 59 on our map. 3. From the Side Above the Castle Gate: In the Second Courtyard area, jump up onto the green roof located just before the electrical wire that will take you to the next area. At the bottom of the moat you’ll find several crates – use ground pounds or Cappy throws to smash the crates and reveal a Power Moon. Use the Pokio to make your way around the corner by flicking yourself around the wall, then continue to the area where a spike wall strip. The key is actually hidden in the tower but you’ll need to fly the bottom of the area to find a passageway just above the poison. The final Power Moon is in the same area as #61 but is found in a secret compartment in the beginning of the level. Cap Kingdom Power Moons. This is the same race as the Regular Cup but you’ll need to cut corners as much as possible to win. Capture it and have the statue move across the same moving platforms to activate the final switch in that platform. On Top of the Spinning Tower: Warp to the Beneath the Keep checkpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. BACK TO Super Mario Odyssey GUIDE. Mario will have to infiltrate his way into the castle to reach Bowser and his flying ship, but there are a ton of boss battles and obstacles to overcome along the way. Power Moon #20 - Hidden Corridor Under the Floor. You’ll need to finish the main adventure to access it, though. Head over to the Third Courtyard to find a pen with two Spinies and a treble clef. Anything missing from this guide? Top of Guide. Turn to the right and capture the power line just beyond the Spinies – this will take you to an area with a key. 48 - Caught on the Giant Horn. A Rumble Under the Arena Floor: In the Showdown Arena area, a New Donk City resident will tell you about a rumble underground. This page lists Power Moons 41-45. One of these blocks is glowing and, to get the Power Moon inside it, you’ll need to coax over the Ogre so that it smashes it open for you. lol The obvious ones are hard cause you keep looking for something super hidden or difficult. 18. But the Cap Kingdom was worse. Carefully fling yourself up to these wheels to enter a room that has a Power Moon inside a treasure chest. Follow the roofs around until you see Captain Toad on a slightly lower roof just around a corner. Head to the Sand Kingdom and go to where the Moe-Eye hang out near the poison pond. 41. Name . After defeating Bowser, a warp painting will appear that leads to Bowser’s Kingdom. 53 - Bowser's Kingdom Timer Challenge 2. There’s a cactus here that you can ground pound near to find a Power Moon. Touch it, and then collect all of the music notes that appear to get a Power Moon. Travel to the top of the square on the Pylon and release the capture and slide down the wall as Mario to grab the key. From Crates in the Moat: Warp to the Main Courtyard checkpoint flag, head forwards, and jump into the water on your right. Atop of the Hexagon Tower in #59 there’s a lock. : In the Main Courtyard Entrance area, jump up onto the roof of the building to the right to find a second power line. 48 - Caught on the Giant Horn. To get Power Moons #46-62, you’ll need to defeat the main story and find the Moon Rock to unlock the rest of the moons. Hop your way to where there are five capped statues with a space for the Jizo to rest. On the northwest side of the Inner Wall there will be a seed you can plant that will give bloom to a beanstalk. 60. I missed a batch in the Sand Kingdom out in the open behind a building. Once you’re on the roof, follow it along to the east until you come across a Bonneter from the Cap Kingdom – it’ll give you a Power Moon for showing it a Pokio up close. Go to the Third Courtyard (Rear) and capture a Pokio. Use Mario’s wall jump ability to climb the shaft and to the Power Moon. Head to the lowest level of Second Courtyard and find a fire pit with Spinies around it. 16. You can find this Power Moon in Quadrant B4. Capture a Pokio and wrap around the wall with green tiles. Instead of heading there, though, walk around to the side of the stairs to find a small path that takes you to a pile of boxes. 41. Grab the treble clef and snag all the notes that appear (while avoiding the two Spinies) before the time runs out. Immediately in front of you are two rabbits – you’ll need to use Cappy to slow them down and make contact with them (which is easier said than done in this area) to see what they’re holding. When you’ve found the area indicated by the artwork, ground pound that spot to reveal a Power Moon. 1. When you have all five you’ll be rewarded with a Power Moon. A Rumble Under the Arena Floor 43. Knocking Down the Nice Frame: Follow the steps for Power Moon 10 to get yourself onto the small rooftop looking over the swamp. In the same location as #24, Capture a Jizo statue and explore the area until you find a mound of sand. Take the electrical wire just in front of you to the next section of the Kingdom, and turn around to drop down onto the statue. After the aforementioned jump, just veer to the left to grab the Power Moon (without falling) and then veer to the right to get back on track. In the Showdown Arena (where you fought the big boss of the Kingdom), you’ll find a scarecrow. 51 - Invader in Bowser's Castle. At you but this is how you defeat Bowser and return to ’... 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